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Knack dungeon scrawl
Knack dungeon scrawl












knack dungeon scrawl

The place might have beds, but the inhabitants probably just stand in place 24/7 and stare at the walls, or wander aimlessly. Then we’ll wait a day and go in to mop up.īut the randomly-generated spaces don’t have the level of detail to allow for this sort of cunning. We’ll wait until they’re asleep, sneak in, and poison their water supply. The strength of tabletop games is that you can (try to) do anything that comes to mind: If you’re in the mood for that sort of game, I’d much rather we just bust out our copies of Diablo II and let the computer handle the paperwork. How could you roleplay this? More importantly, systems like this fly apart very quickly when you have creative players. Some groups go in for this sort of thing, but I’d never be able to sit through it. This is actually pretty fun for those that just want a quick game of “Kill the monsters and take their stuff”. The idea being that you just doodle some connected rooms and roll the dice to fill them. In fact, I’m pretty sure the D&D 3.5 DMG had a table to be used specifically for “populating” dungeon space. This is more or less what you end up with if you follow the directions given to new Game Masters. Next room: Locked door, hidden passage, and a skeleton or something. Next room: Some bugbears and a trapped floor. It’s the classic D&D dungeon: A 15×10 room with a black pudding and a treasure chest and a tapestry on the wall.














Knack dungeon scrawl